
He knows if you've been naughty.
Christmas and RPGs always seemed to have a connection to me, ever since I asked for the World of Greyhawk set back in 1982 and actually found it under the tree that year (and made a tradition for a few years after that of asking for at least one D&D book from my family, and chuckling as they share the tale of what they had to go through to get it).
So with that in mind, I bring you 1d12 Days of Christmas – a random amount of Christmas-themed Quixotist posts. Who knows how many you’ll get, or when they’ll happen?
For the first one this year, I bring you Krampus! If you haven’t heard of him yet, I’m pretty sure you will – in Alpine countries, Krampus is a demonic creature who accompanies St. Nicholas on his night journey, punishing the naughty children by giving them switches (or even hitting them with them), and sometimes even capturing some of the very naughty ones in a little cage slung over his back.
Krampus entered my family’s Christmas mythology the moment we first learned about him, and now along with cookies and milk for Santa and carrots for the reindeer, we leave some meat for Krampus (though since raw meat is usually dangerous to leave laying around, we stick to beef jerky).
Of course, just the idea of a monster connected to Christmas appeals greatly to gamer-type people like ourselves. as you would expect, lots of roleplayers have incorporated Krampus into their games in one way or another. Recently, I had the opportunity to do an illustration of Krampus for Berin Kinsman’s blog – so if you play Pathfinder or D&D 3.5, you can now add Krampus to your own personal Monster Manual. Enjoy!
If you’d like to learn more about Krampus, visit his Wikipedia page and the wonderful krampus.com.
And there’s your first 1d12 Day of Christmas. When will your next encounter happen? Only the DM knows…